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BL-6-RR A mysterious variant sighted in 3057 on an uninhabited world in the Spinward Periphery near Antallos, the so-called BL-6-RR swaps out the standard medium lasers and PPC of the BL-6-KNT for more deadly Clan ER Medium Lasers and a ER PPC.
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However, if the 'Mech finds itself in a protracted combat situation, a less experienced MechWarrior unskilled at heat management can find themselves in trouble. The main drawback of the design is its use of single heat sinks, though the fact it mounts twenty of them means the Black Knight is still able to dissipate a great deal of the heat produced by its weapons. Thirteen tons of armor protection on an Endo Steel frame also allows the Black Knight to stand up to a great deal of punishment. While allowing for a more detailed analysis of objects the limited range of the laser reserves this type of scanning only for nearby targets. The small laser in particular is directly tied-in to the Beagle Active Probe mounted in the center torso, allowing the scanner to piggy-back a low-power laser pulse to travel through any interfering objects. Finally, for close range fighting, the 'Mech employs four Maxell DT Medium Lasers, one in either arm and in either side torso and a single Magna Small Laser in the head. Backing up the PPC are two McCorkel Large Lasers in either side torso that can inflict a great deal of damage as the Black Knight closes with its enemy. The Black Knight is an all energy weapon 'Mech, with a Magna Hellstar II PPC in the right arm serving as its primary weapon. Two years later KIC finished rebuilding their plant and began producing Black Knights of their own.
Mechwarrior 4 deutsch license#
The Black Knight was one of several Clanbusters put together by ComStar leading up to the Battle of Tukayyid, and in the 3063 Robinson Standard BattleWorks secured a license from Kong Interstellar to build a new variant, the BL-12-KNT. For their part the Clans maintained the Black Knight, although by the time of the Clan Invasion it was reserved for solahma units. ComStar's stockpiles of Star League 'Mechs included the Black Knight, which they found to be an excellent command unit for Level II and Level III units when the Com Guards were formed, but the very few Black Knights gifted to the Draconis Combine during Operation Rosebud was apparently the result of a clerical error. Some were modified with a number of non-standard components such as jump jets but few if any survived into the Thirty-first century. ĭuring the Succession Wars many Black Knights fell into the hands of the Great Houses, although as the years progressed they were increasingly forced to repair them with inferior components and their numbers slowly decreased. Finally the Black Knight production line was permanently destroyed in a raid by the Capellan Confederation in 2820, reducing the company to producing low-grade spare parts and performing maintenance. As a result, Kong was forced to design a downgraded version, the BL-7-KNT. In 2809, Kong was able to restart their production line, but was no longer capable of producing many of the more advanced components found in the Black Knight. When the Star League collapsed, Kong Interstellar continued producing Black Knights until their Connaught orbital factory was destroyed in 2802. The Black Knight first debuted in the Reunification War when they were fielded by the 3rd Heavy Assault Regiment in combat with the Taurian Concordat following its success it was soon adopted by I Corps and the rest of the SLDF. Given the type and amount of firepower the 'Mech carries the only issue facing the Black Knight is heat management. Advanced building materials gave the Black Knight a light but strong chassis able to carry more weapons and armor for less weight. Its advanced communications gear allowed the Black Knight to effortlessly coordinate an entire company of 'Mechs simultaneously, and could easily link together the command frequencies of an entire parent regiment and connect with orbital support satellites. The Black Knight was introduced in 2578 both as a front-line combatant and as a command BattleMech at the company and battalion level for the Star League Defense Force.